
The ones that have an “X” instead of a “-” are the more incomplete ones (I say this, but in fact almost all of them are incomplete in some way). The go-to way for ROM hackers to breathe new life into a classic title is to make them harder, and that’s what this HardType version of Castlevania: SoTN is here to offer. The Editors range from the most fundamental ROMhacking tools to more specific ones intended for the GBA FE games: Castlevania: Symphony of the Night HardType (PSX) Check Out This Rom Hack.
Make fire emblem rom hacks how to#
I wanted it to be more complete than it is now before releasing it, but i’m going to be extremely busy these following months, and i had set this deadline for myself beforehand.Īs such, there isn’t much in the way of guides as to how to use the program, so i hope that it won’t be too confusing for users. I thank you in advance for your patience.Emblem Magic is an all-in-one ROMhacking/editing tool for the GBA Fire Emblem games, that I’ve been making since the beginning of 2017. It's pretty small right now, but I wanted to see what people thought of it as soon as possible.
Make fire emblem rom hacks free#
If you have any questions for me, feel free to ask. If I use your idea, I'll make sure to credit you. Feel free to suggest scenarios and conversations.

I have all of the conversation written here if you want to read them on their own.

Although this tutorial is a bit inclined towards Fire Emblem 7: Blazing Sword, the information can usually apply to the other games. Don’t say I didn’t warn you: this tutorial is massive and it has tons of details.

I've got a poll up for you guys to tell me which child you want a support next here. Welcome to my ultimate Fire Emblem hacking tutorial, dedicated towards hacking the GBA Fire Emblem games. Thanks to Anemonie for letting me know that Expanded Parent/Child Conversations and Gay Awakening are compatible! You should also check out her Gay Awakening and her Gay Fates hacks.

Because it worked for me, and I don't really understand hacking all that much (I'm pretty new to this), I will link Unassuming Venosaur's forum post on how to do it correctly here. As of now, I have it available for HANS and Luma, but I haven't tested the Luma version. I plan on creating a unique conversations for each parent/child and sibling pair in Awakening, though it will be a work in progress. That is why I decided to create this little project. Each different father would have a different experience and would react differently with each child. However, one thing that annoyed me in Awakening is how generic the father conversations (and mother conversations in Lucina's case). My first ever Fire Emblem game was Fire Emblem Awakening, and I love it to death.
